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PROJECT_DATA_ENTRY // car-parking-sort
Car Parking Sort
VERSION: v1.0.0
STATUS: STABLE
Tactical color-sorting mobile puzzle game engineered on Godot Engine 4. Direct traffic, sort colored vehicles into designated bays with convoy pathfinding, smart AI hints, and 100% procedurally synthesized audio.
#Android & Web
// CORE_FEATURES
- > [CONVOY_DYNAMICS] Batch vehicle transfer across intersection waypoints with suspension dip physics, headlight illumination, and particle exhaust effects.
- > [SOLVABLE_LEVELS] 8 standard handcrafted stages plus an endless procedural generator with inverse-move verification guaranteeing 100% solvable layouts.
- > [HINT_SOLVER] Real-time AI solver evaluating complete slots (+20), color grouping (+12), and empty-slot transfers (+3) to navigate complex gridlocks.
- > [PROCEDURAL_AUDIO] Pure 16-bit PCM AudioStreamWAV synthesis generated entirely in GDScript without external audio assets.
- > [MECHANICAL_DIVERSITY] Multi-tiered parking logic featuring lock-and-key barriers, fuel cars requiring sequential fill-ups, and zebra crosswalk pedestrians.
- > [LOCAL_FIRST_STORAGE] 100% offline playability with zero telemetry, preserving highest unlocked levels, high scores, and persistent audio preferences.
// OPERATIONAL_GUIDE
// TRAFFIC_CONTROL_PROTOCOL: 1. SELECT_SLOT: Tap any parking slot to select its topmost continuous convoy of matching colored cars. 2. ROUTE_TRANSFER: Tap an available destination slot with matching top color or an open empty bay to initiate convoy transit. 3. CLEAR_GRIDLOCKS: Leverage Undo or trigger the Hint Solver when deadlocked; unlock auxiliary slots for tactical maneuvering. 4. MASTER_LEVELS: Complete all 8 parking bays with uniform vehicle colors to achieve 3-star victory status and advance.
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Car Parking Sort operates under a strict Local-First privacy philosophy. All game progress, level unlock states, and player preferences are stored locally on your device. No personal telemetry or location data is ever transmitted or collected.